SpaceEngine is a 1:1 scale science-based Universe simulator, featuring billions upon billions of galaxies, nebulae, stars, and planets, all shown at their full real-world scale. Sound effects for planetary environments and space ships are in development. Original background music tracks made by many authors, with context-sensitive playback.Spacecraft models, representing both real and fictional designs – including from popular sci-fi franchises – are commonly imported and shared by the community, both here on Steam and on the official SpaceEngine forum. SpaceEngine supports creating and importing user add-ons: catalogs, models and textures for deep space objects, planets, and space ships.Support of VR controllers is partial: you can select objects with one controller and move around with the other one.
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SpaceEngine supports HTC Vive, Oculus Rift (via native library), and Windows Mixed Reality (via Steam VR).Only localizations which are 100% complete are displayed on the Steam store page, but you can enable others in-game. Many new localizations are under development. Currently SpaceEngine is available in English, German, French, Italian, Spanish, Brazilian and European Portuguese, Dutch, Finnish, Swedish, Croatian, Romanian, Czech, Polish, Slovak, Russian, and Turkish languages.Other features include realistic atmospheric scattering, eclipse shadows, animated auroras and comet tails, and physically-based light warping near black holes and neutron stars, with animated accretion disks and jets. For unmapped and procedural planets, the surface is generated procedurally using your computer’s GPU. For many Solar System bodies, actual data from space probes is used, with huge, high-resolution texture packs available as free DLC. Volumetric 3D models of galaxies and nebulae with interstellar dust clouds, and 3D landscapes on planets and stars.Realistic space ship design concepts and physics: orbital motion, atmospheric flight model, and Alcubierre warp drive physics. The orbital motion of planets, moons, and stars in multiple-star systems are accurately calculated and displayed. Realistic and physically-based generation of procedural objects (galaxies, star systems, planets) and their physical properties (mass, radius, temperature, atmospheric parameters, etc).Display the orbital paths of celestial objects, labels and markers, constellations, and other informational tools. Learn every detail about the objects you find using the built-in “Wiki” info system, with additional hand-written descriptions of many known objects. The program keeps an automatic journal of objects you have recently visited.
Saving, exporting, and importing of locations is supported, which can easily be shared between users. Browse the cosmos using a scalable Universe map and planetary system chart. Search for celestial objects by name and search for the nearest star systems.
Billions of galaxies, nebulae, stars, and planets, all shown at their full real-world scale.